#10 BEST GAMES OF 2016 PC SERIES#
GamesBeat reporter Jeffrey Grubb: “ Here’s one of my Hitman stories: In an escalation challenge, where you perform a series of hits that build on top of one another, I started in the kitchen of a Paris palace during a fashion show. And by returning to these spaces, you begin to learn everything about them, and then you almost can’t help but fall in love with them for enabling your dumbest ideas. And because the game is episodic, it encourages you to go back into the same stage over and over to finish different challenges and find new ways of performing the same hits.
#10 BEST GAMES OF 2016 PC HOW TO#
As the titular Hitman, it is up to you to figure out how to pull this intricate, interconnected antfarm apart at its seams to accomplish your ends. It puts you in a giant, clockwork world where everything works as it should until you come along as Agent 47. That is to say that people seem to like the idea of playing as a sneaky assassin who can get away with murder, and so they forgave the Hitman series for coming up short in a lot of key ways in the past. This franchise has always seemed to get by on its concept. Hitman is the most pleasant surprise of 2016. The improved city-building adds more depth, and the stylized character models and art add more personality. I can easily lose hours just staring at the screen, building natural wonders, setting new policies, and starting new trade routes. GamesBeat writer Mike Minotti: “ Civilization VI is such a relaxing game. You get the sense that, like the last couple of Civ games, this one will still benefit greatly from expansions, but Civ VI is a more complete game out of the box than Civ IV or Civ V. The latest entry in the long-running Civilization franchise had a lot to live up to, and it mostly holds up as an excellent addition to the series. Even as a history buff myself, I appreciated learning new things about the war that I didn’t know.” 7. In that way, EA created one of the best history lessons ever for a new generation of people. The studio took its technical know-how to World War I, and focused on personal stories to do something that is fresh in this genre.ĭean Takahashi: “EA took some liberties with history, but I appreciate that the goal was less about being historically accurate and more about re-creating the visceral feeling of being in the war. Developer DICE’s Battlefield 1 is a prime example of that. It was a wonderful year for shooters, and a big reason for that is everyone tried something different. You can fly Jackal fighters in space, use a grappling hook, run on walls, and mow down dozens of combat robots.” 8. This is also why, after many years of repetition, Call of Duty: Infinite Warfare feels like a brand new experience. It hired two leaders from Naughty Dog, maker of the Uncharted series, and it used them to instill a much more interesting narrative. GamesBeat lead writer Dean Takahashi: “One of the best decisions Infinity Ward made was to double down on the story. Sure, the multiplayer mode - which has been the franchise’s meal ticket for the last decade - isn’t as beloved as some of the previous Call of Duty releases, but developer Infinity Ward has potentially brought new life into its campaigns, and we recognize that. I’m as surprised as you are that this is on our top 10, but GamesBeat lead writer Dean Takahashi had a strong reaction to the single-player campaign. They can drive you insane, which could have positive benefit … or make your warrior a gibbering glop of impotent rage.” 9. Call of Duty: Infinite Warfare You recruit adventurers to help clean out your ancestral home of the horrors, but these twisted terrors can do more than rend your flesh. It does something that no other game accomplished in 2016: instill me with a sense of dread. GamesBeat managing editor Jason Wilson: “My favorite role-playing game this year comes from Red Hook Studios, by far the smallest group of game designers on this list. That is difficult, but it is also rewarding - and it doesn’t hurt that the game is beautiful looking in its own way. The challenge is to keep your team alive long enough - avoiding the permadeath mechanic - to empower them with the strength to take on the variety of obstacles Darkest Dungeon will throw at you. You guide a party of adventurers through dingy catacombs of a mansion in search of relics and treasure, but you are likely to find death and disease. Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.ĭarkest Dungeon is a Lovecraftian horror role-playing game that will drive you and your characters insane.